INT32GP Graphics Programming

The following tutorials are for INT32GP Semester 2 2006.

The tutorials are timetabled to be held in B111, the Linux Lab.
Tutorial #01 is timetabled for 3:00PM Monday.
Tutorial #02 is timetabled for 10:00AM Wednesday.

 
Week #01 24 July Introductory Tutorial: Setup your Windows PC with a C compiler, OpenGL, and GLUT.
Students undertake this tutorial at home.
Week #02 31 July Tutorial #01: C, OpenGL, and GLUT
02 August Tutorial #02: GLUT Windows, World Coordinates, Render a Star
Week #03 07 August Tutorial #01: Viewports, Ngons
09 August Tutorial #02: Colour, Blending for Transparency
Week #04 14 August Tutorial #01: Introduction to Transforms
16 August Tutorial #02: Animation
Note: Assignment 1 due Friday 18 August (end Week #04).
Week #05 21 August Tutorial #01: Beginning 3D
23 August Tutorial #02: Cameras
Week #06 28 August Tutorial #01: GLU Quadrics Objects
30 August Tutorial #02: Hierarchical Models
Week #07 04 September Tutorial #01: Composite Transforms to Create Movement
06 September Tutorial #02: More Transforms
Week #08 11 September Tutorial #01: Bitmaps
13 September Tutorial #02: Bitmaps
Week #09 18 September Tutorial #01: Assignment 2 - Suggestion and Texture Mapping
20 September Tutorial #02: Texture Mapping
Note: Assignment 2 Part 1 due Friday 22 September (end Week #09).
Mid Semester Break 25 Sep - 29 Sep
Week #10 02 October Tutorial #01: Lights and Materials
04 October Tutorial #02: Inside Scene
Week #11 09 October Tutorial #01: Spotlights and Lights with Texture Mapping
11 October Tutorial #02: Polygonal Meshes
Week #12 16 October Tutorial #01: Tweening
18 October Tutorial #02: Antialiasing
Week #13 23 October Tutorial #01: Bezier Curves
25 October Tutorial #02: Finalise Assignment 2
Note: Assignment 2 Part 2 due Friday 27 September (end Week #13).

 

Copyright © 2006 Fran Soddell
last updated 20 October 2006 F.Soddell@latrobe.edu.au